What’s new.

What’s new.

What’s new.

May Update

·

May 23, 2024

The May Update brings tons of quality-of-life improvements. When wrapping Stacks around layers, they will now have width set to 1FR or 100% and height set to auto by default. Within the Preview, we’ve added a Breakpoint Switcher, as well as shortcuts to cycle between all of your Breakpoints. We’ve added new Variables for Radius, supporting Radius per corner, and Padding, supporting Padding per side. For Text layers, we’re introducing Text Stroke, a new property, and have added complete Masking support. For SEO, we’ve implemented a Google Bot property, allowing you to control exactly what content Google will display. And that’s not all. Be sure to watch the video above to learn more, and see the full changelog below.

Added
  • Added a new sizing defaults to Stacks, now responsive out of the box

  • Added a new Text Stroke property for Text layers, with color and width

  • Added full Masking support to all Text layers, from Alpha to Luminance

  • Added a new Breakpoint Switcher to the Preview, plus new shortcuts

  • Added copy and paste support to all Text properties via right-click

  • Added a new Google Bot tag to customize indexing per layer

  • Added a new Padding variable, supporting Padding per side

  • Added a new Radius variable, supporting Radius per corner

Improved
  • Improved copy and pasting of Masks and Shadows

  • Improved duplication of Masks and Shadows

Fixed
  • Fixed Fit Text layers not being properly editable on Canvas

  • Fixed a bug blocking File variables for Video Components

  • Fixed 3D animations not working properly with Depth: 0

  • Fixed a bug disabling the Screen dropdown on Canvas Pages

  • Fixed an unlinking bug causing Variants in Effects to be lost

  • Fixed sizing issues of layers in Grids when set to Absolute

  • Fixed a bug where the outline of groups in Graphics was off

  • Fixed breakpoint overrides not showing properly for masks

  • Fixed a bug skipping Delay on Transitions in Components

  • Fixed a bug where 3D rotation could be incorrectly animated

  • Fixed a bug where Interaction overrides wouldn’t be removed