A fully playable Tetris-style block stacking game built entirely in Framer. Seven tetromino shapes fall from the top — move, rotate, and stack them to clear lines and score points. Speed increases every 10 lines. Full color, typography and border radius customization. Built for gaming sections, retro-themed sites, interactive portfolios, and entertainment features that need a genuinely playable experience.
Seven tetromino shapes — I, O, T, S, Z, J, L
Progressive difficulty — speed increases every 10 lines cleared
Maximum speed reached at level 10 and beyond
Scoring system — lines cleared × 100 × current level
Pause and resume button
Start game button for new game
Game over notification with final score display
Complete collision detection and line clearing algorithm
Keyboard controls — arrow keys and spacebar
Responsive layout adapts to container size
Full color customization — background, board, cells, blocks, text, cards, buttons
Typography controls for title and body fonts
Border radius control for all UI elements
No external dependencies
Left / Right Arrow — move piece horizontally
Down Arrow — soft drop
Up Arrow or Spacebar — rotate piece 90° clockwise
Start Button — begin new game
Pause / Resume — pause or resume gameplay
Points — lines cleared × 100 × current level
Level up — every 10 lines cleared
Speed increases with each level up to level 10
Colors
Background · Board Background · Cell Border
Placed Block · Text Color · Card Background
Button Color · Button Text Color
Typography
Title Font — main heading font controls
Body Font — UI and body text font controls
Layout
Border Radius — all UI elements (0–32px)
10 column × 20 row game board
Random tetromino spawning from 7 types
Standard 90° clockwise rotation system
Pieces lock immediately on landing
All complete rows cleared simultaneously
Keyboard event listeners with proper cleanup on unmount
React useState and useEffect for game state management
startTransition for optimized rendering
Proper cleanup prevents memory leaks
Light gray background at 60% opacity
Monospace title font 32px · body font 15px
8px border radius
800×600px recommended size
Minimum width 600px for comfortable gameplay
Minimum height 500px to display full board
Default 800×600px
Supports fixed and flexible sizing
Gaming website sections · Interactive portfolio pieces · Retro-themed landing pages · Entertainment features · Skill demonstration projects · Fun brand experiences · Coming soon pages · Event websites
SEO Keywords
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