Dithering Shader

Dithering Shader

About Dithering Shader

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An animated 2-color dithering pattern generator — no image needed. Pick from 7 underlying pattern sources (noise, warp, dots, waves, ripple, swirl, or a 3D sphere) and get a constantly evolving, retro print-textured background or UI element.

Features

  • 7 shape sources — Simplex, Warp, Dots, Wave, Ripple, Swirl, and Sphere pattern types, each with a totally different motion character

  • 4 dithering styles — Random, 2x2, 4x4, and 8x8 grid modes

  • Fully animated — smooth, continuous motion by default, with full control over speed

  • Freeze-frame capable — set speed to 0 and use frame to lock on a single static state

  • Pure generative shader — no source image required, works as a standalone background or overlay

  • Built in Paper style, running on a lightweight, zero-dependency shader engine for smooth performance

Controls

  • Background Color

  • Foreground Color

  • Shape

  • Type

  • Size

  • Speed

  • Scale / Rotation / Offset

How to use

  1. Add the Dithering component onto your canvas

  2. Pick a Shape source — Sphere and Swirl work great as hero backgrounds, Dots and Wave feel more like UI texture

  3. Choose a dithering Type and adjust Size to set the grain of the pattern

  4. Set Background and Foreground colors to match your palette

  5. Adjust Speed to control animation pace, or set it to 0 to freeze on a single frame

Shader powered by Paper Shaders.

Refund Policy:

Due to the nature of digital products, all sales are final. Once purchased, this component is non-refundable. Please make sure it fits your needs before completing the checkout.

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