This component converts your text into an interactive particle system that reacts to the cursor in real time, fully customizable to match your brand.
Features:
WebGL particle field generated directly from your text, using any font available in Framer
Cursor-driven displacement with adjustable radius, force strength, and return speed
Adjustable particle size, sample quality, and max displacement for finer or looser effects
Fit modes (Off / Fit / Fill) with adjustable padding and min/max scale so text always sizes to its container
Full text controls — alignment, vertical alignment, max lines, and an optional outline with independent stroke and fill opacity
Fully customizable text color and canvas background
Alpha threshold control to fine-tune which pixels become particles
Automatic static fallback for the Framer canvas, exports, and reduced-motion preferences
Pauses rendering when off-screen to avoid unnecessary CPU/GPU load
Graceful recovery from GPU context loss, so the effect never gets stuck blank
Use cases:
Hero sections and landing page headlines that want a memorable, interactive first impression
Portfolio and agency sites looking to showcase a headline or tagline with some personality
Product launch and "coming soon" pages where a single word or phrase is the centerpiece
Any site where static text feels flat and a subtle interactive touch would stand out
Refund Policy: This is a digital product, so refunds aren't available once purchased. If you're unsure it's the right fit, feel free to message meon X or email me, I'm happy to help.