A premium interactive card component featuring a real-time hover-driven lighting shader and responsive 3D rotation.
The shader reacts directly to cursor position, producing dynamic light distortion across the surface. On hover, the card rotates in 3D based on pointer movement while the lighting shifts in sync, creating a tightly coupled depth and motion response.
Built for high-end UI work where subtle interaction and visual feedback are essential.
Premium cursor-driven lighting shader
Real-time light distortion based on pointer position
3D hover rotation tied to cursor movement
Smooth, continuous interaction system
Fully responsive and reusable Framer component
Hero cards
Feature highlights
Pricing or info blocks
Portfolio sections
Landing page components