Optimized Black Hole

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Optimized Black Hole
Optimized Black Hole

About Optimized Black Hole

Introduction

Optimized Black Hole is a cinematic, interactive space visual for Framer, featuring a realistic black hole surrounded by a glowing, rotating accretion disk. Powered by a custom WebGL 2.0 shader and relativistic raymarching, it recreates gravitational lensing, photon rings, Doppler beaming, and atmospheric cosmic effects.

Customize the visual with five color themes, adjust the camera and accretion disk, and enable mouse parallax or automatic orbital movement to create an immersive experience for your website.

About the Component

Bring a cinematic cosmic atmosphere to your Framer projects with Optimized Black Hole. The component renders a detailed black hole simulation using GPU-powered WebGL shaders, creating a luminous accretion disk, a dark event horizon, a sharp photon ring, and a surrounding starfield.

Its flexible controls let you adjust the composition, camera angle, disk appearance, lighting, and rendering quality. Mouse parallax adds subtle interactive movement, while Auto Orbit creates continuous camera motion without user interaction.

The responsive offset option automatically centers the composition on mobile screens, making it suitable for both desktop hero sections and smaller layouts.

Key Features

  • WebGL 2.0 GPU-powered rendering

  • Realistic black hole and event horizon

  • Detailed accretion disk with animated rotation

  • Gravitational lensing and relativistic raymarching

  • Sharp Einstein photon ring effect

  • Relativistic Doppler beaming

  • Atmospheric corona glow

  • Multi-layer procedural starfield

  • Five cinematic color themes

  • Interactive mouse parallax

  • Automatic orbital camera movement

  • Responsive mobile auto-centering

  • Adjustable camera pitch, roll, and position

  • Customizable disk radius, brightness, speed, and turbulence

  • Adjustable star density and vignette

  • High, Balanced, and Performance quality presets

  • Automatic offscreen rendering pause

  • 2D fallback for browsers without WebGL 2.0 support

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