Pocket Console

Pocket Console
Pocket Console

About Pocket Console

Pocket Console turns a project list into a game. In Scroll mode it pins to the screen and the page scroll runs the show: a NOW PLAYING menu, a loading bar, each project's gallery on the LCD, then back to the menu and on to the next.

In Buttons mode it's a toy the visitor plays: the d-pad picks, A plays, B goes back. The console's own buttons work in both modes, and so do the arrow keys.

Mark a project as In development and the screen plays an editing timeline, with a playhead and keyframes lighting up, instead of a gallery.

What's inside

  • Scroll mode (pinned, scroll-driven) or Buttons mode (playable)

  • Up to 10 cartridges, each with 6 images, a link and a custom link label

  • In-development cartridge: animated editing timeline with the skills you set

  • Working d-pad, A, B, Start and Select, plus arrow keys

  • Shell, bezel, LCD and button colours; a Preview slider to scrub it on the canvas

  • Progressive image loading and optional synthesised 8-bit sound

Fully customisable in the properties panel, respects Reduce Motion, no external libraries. After checkout you get the install link, and it always points at the latest version.

From Tanmay Kaper

Letter Drop
Dial Picker

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Index Viewer Gallery
Infinite Gallery Max
InfiniteCarousel3D