About Prism Parallax
An endless gallery with parallax inside every frame. Pictures of any ratio at one height, looping forever. The row drifts on its own and pauses on hover; drag with inertia or use the wheel. Each picture pans inside its frame for depth and the edges pour into spectral trails.
A click grows the picture into a viewer, arrows and Escape work. Height, gap, radius, speed, direction, friction, parallax, zoom, greyscale and captions are controls, plus every glass setting: Spectral, Trail, Dispersion, Liquid glass, Lens rim, Light, Iridescence.
Standalone WebGL2: nothing fetched from outside, a still frame on the canvas, pauses off screen. Part of Prism, ten components in spectral glass.






