Mojave Grid

About Mojave Grid

$10 - Buy a License

What you get

  • 6 presets: Mojave, Desert, Sunset, Ocean, Forest, Neon

  • Two motion modes:

    • Hover — interactive effects that respond to pointer movement

    • Auto — hands-free Waves (Horizontal/Vertical), Burst, or Flash

  • Clean, scalable canvas: Renders crisply at any frame size

  • Performance-aware controls: Tune cell size, speed, and spread

  • Default size: Intrinsic canvas is 600 × 600. It fills whatever frame you place it in, so resize freely in Framer.

Motion Modes

Hover FX

  • Standard – classic 3-phase pulse under the cursor

  • Bubble – soft radial splash with a subtle trail

  • Persistent – “stamp” cells that stay highlighted as you move

  • Firework – bursts radiate from your pointer

Hover Speed (0.5 → 3.0): Overall tempo of the hover animation.

Hover Spread (0.1 → 3.0): How far the effect “blooms” from the cursor.

Trail (toggle; Bubble only): Keeps Bubble trails visible even after you stop hovering.

Tip (resetting trails): Switch Hover FX to a different option and back to clear persistent/trail states.

Auto FX

  • Waves – a moving band sweeps across the grid (Horizontal / Vertical)

  • Burst – spontaneous pulses across the surface

  • Flash – synchronized pulses that wash across the grid (global “flash” accents)

Auto Speed (1 → 10, eased): How fast Waves/Burst/Flash evolve.

Auto Spread (0.1 → 5.0):

  • Waves: band thickness

  • Burst: density/area of burst events

  • Flash: pulse strength/coverage

Interactive steering (Waves): Even in Auto mode, pointer movement gently “pulls” the wave toward your cursor—great for subtle, reactive hero sections.