Build production-ready graphics for web, apps, and games. Rive is a new way to build graphics for software — with rich interactivity and state-driven animation. It removes the need for hard-coded graphics and empowers teams to iterate faster and build better products. Rive gives designers creative control and removes repetitive engineering work.
This plugin gives Framer native support of the Rive format, which means you can drag and drop a .riv file directly into Framer. It also lets you access Rive’s state machine inputs and control them in Framer’s component variants. Now, using Rive with Framer is easier and more performant than ever. Go no-code or full-code — it’s up to you.
The new Rive x Framer plugin adds:
"autoBind" toggle (default true) — automatically data bind the default exported view model instance as set in the editor
"handleEvents" toggle (default true) — automatically handle special Rive Events (Open URL Event)
See docs at https://rive.app/docs/editor/events/overview#url
Latest bug fixes and performance improvements