About Kinetic Scenes
Kinetic Scenes
A scroll-driven narrative engine — six generative art scenes woven into one continuous story. As visitors scroll, each scene fades smoothly into the next, sharing the same restrained visual language.
It's not just a background. It's a framework for telling a story with motion.
How it works
Six scenes stack in a fixed, full-viewport container behind your content. Scroll progress maps to scene visibility — each fades in and out within its own range. A text wheel navigation lets visitors click any scene name to jump to it.
Every scene is a standalone Framer code component built on raw <canvas> — no WebGL, no libraries. Offscreen scenes pause via IntersectionObserver, so six scenes cost about the same as one.
What's included
Six interactive components:
- Flow Field Particles — Particles flowing along elliptical orbits, repelled by your cursor. Auto-morph and gradient colors supported.
- Living Network — Drifting nodes connected by proximity lines that stretch around your cursor.
- Spherical Arcs — 3D curves wrapping a sphere. Hovering triggers a light spreading from the contact point.
- Spatial Wireframe — 3D mesh with draggable vertices. Reshape the structure in real time.
- Microbial Growth — A branching tree that grows and retracts with scroll.
- Schooling Fish — Boids flocking simulation with cursor avoidance.
Plus:
- Text Wheel Selector — Infinite scroll navigation with click-to-jump.
- Full scroll story template — Complete page structure and scroll mapping, ready to remix.
Key Features
- Scroll-driven transitions — scenes fade with page progress
- Fully customizable — 12–20 exposed properties per scene
- Cursor interaction — repulsion, drag, and hover activation
- Gradient colors — single or dual-color across all scenes
- Performance-first — viewport-aware pausing
- Pure Canvas — no WebGL, no libraries
Best for
Brand landing pages, product launches, portfolio sites, and agency homepages. Each component also works standalone.



