I just released a new component called Reveal Prism. It acts as an interactive magnifying glass that reveals a hidden second image on hover.
Instead of a basic mask, it uses spring physics so the lens actually has weight as you drag it around, and it dynamically magnifies the exact spot you are pointing at. You can control the lens weight, glass tint, base blur, and corner radius to fit your layout.
I also set it up to render a static preview inside the Framer editor, so it will not cause any canvas lag while you are working.