A retro arcade fighting game where the classic playground duel becomes a full tournament brawl.
Press start, pick your fighter from a roster of 10 hand-drawn brawlers — Blaze, Kai, Axel, Li Mei, Shadow, Thunder, Roxy, Viper, Hawk, and Sage — each with their own style, then enter an 8-fighter single-elimination bracket.
Every match is a best-of duel: you and your rival face off on rotating arcade stages (City Backstreet, Dragon Temple, Underground Arena, Sunset Harbor, Tropical Beach), and each round you have 5 seconds to throw ✊ Rock, ✋ Paper, or ✌ Scissors.
Win the throw and your opponent's health bar drops by a third — drain it to score the K.O. Lose three throws and you're out, but you can jump right back in and try again.
Battle your way up through the Quarterfinal, Semifinal, and Final to be crowned Champion. Featuring full-color pixel-art fighters, hit-spark impacts, a driving chiptune fight soundtrack (with a sound toggle), and that timeless "best two out of three" tension — no special moves required, just nerve and a quick hand.
A retro arcade fighting game where the classic playground duel becomes a full tournament brawl.
Press start, pick your fighter from a roster of 10 hand-drawn brawlers — Blaze, Kai, Axel, Li Mei, Shadow, Thunder, Roxy, Viper, Hawk, and Sage — each with their own style, then enter an 8-fighter single-elimination bracket.
Every match is a best-of duel: you and your rival face off on rotating arcade stages (City Backstreet, Dragon Temple, Underground Arena, Sunset Harbor, Tropical Beach), and each round you have 5 seconds to throw ✊ Rock, ✋ Paper, or ✌ Scissors.
Win the throw and your opponent's health bar drops by a third — drain it to score the K.O. Lose three throws and you're out, but you can jump right back in and try again.
Battle your way up through the Quarterfinal, Semifinal, and Final to be crowned Champion. Featuring full-color pixel-art fighters, hit-spark impacts, a driving chiptune fight soundtrack (with a sound toggle), and that timeless "best two out of three" tension — no special moves required, just nerve and a quick hand.