About Daiki Fujita
A portfolio you can read in the waking world, guided by a shard, or play through as a 3D dream. Some shards feel strangely nostalgic.
Key Features:
Two ways to read: switch anytime between Wake (read) and Dream (play)
A 3D shard of memory that guides you through the waking site
Kinetic typography and an editorial layout with smooth scroll-driven motion
A seamless warp transition from the page into a real-time 3D world
A playable dream universe: run through the dream in a third-person journey
Enemies born from web bugs and errors, leading to a final boss: The Deadline
Skill cards and Overdrive: choose Code, Motion or Design to power up
Shards to win back: clear the dream to bring the work home
Retro Mode (bonus): an 8-bit pixel game version of the dream, with chiptune music to match
