I built a WebGL background for Framer that actually reacts to you. π
I wanted something more than another static gradient.
So I built Gradient Karim Background β an interactive WebGL component for Framer with:
β¨ 6 curated color presets
π± Cursor-follow interaction
π« Click ripples
π Organic animated distortion
π Full Framer controls
π± Responsive rendering
βΏ Reduced-motion support
β‘ Viewport-aware WebGL rendering
You can drop it into a Framer project, customize it from the property panel, and instantly give your hero section a more immersive feel.
Try it here: Gradient Karim Background
I built this as part of my exploration of design + code + creative WebGL.
Would you use something like this in your next Framer project?

I built a WebGL background for Framer that actually reacts to you. π
I wanted something more than another static gradient.
So I built Gradient Karim Background β an interactive WebGL component for Framer with:
β¨ 6 curated color presets
π± Cursor-follow interaction
π« Click ripples
π Organic animated distortion
π Full Framer controls
π± Responsive rendering
βΏ Reduced-motion support
β‘ Viewport-aware WebGL rendering
You can drop it into a Framer project, customize it from the property panel, and instantly give your hero section a more immersive feel.
Try it here: Gradient Karim Background
I built this as part of my exploration of design + code + creative WebGL.
Would you use something like this in your next Framer project?
