You can fine-tune the following parameters directly within the Framer Inspector:
Colors: A list of colors for the exploding particles. When multiple colors are added, they are selected at random for each firework.
Opacity: Adjusts the overall transparency of the effect (0.0 to 1.0).
Interval (ms): The delay between each launch. Lower values create a continuous, rapid-fire display.
Base Height: The standard peak altitude (%) for the fireworks. A ±20% random variance is automatically applied to ensure a natural look.
Launch Speed: The initial upward velocity of the rocket.
Rocket Size: Sets the thickness of the rising light trail. It includes a built-in "tapering" effect where the light thins out as it reaches its peak.
Base Size: The size of the individual sparks (particles) after the explosion.
Explosion Speed: The force at which sparks scatter upon detonation.
Particles: The number of sparks released per explosion. Increasing this adds luxury and density, though higher values may impact performance.
Gravity: The downward pull on sparks. Higher values cause particles to fall to the ground faster.
Drag: Air resistance that slows down the sparks. Lower values make particles lose momentum quickly, creating a "drifting" effect.
Vertical Ascent with Flicker: While the rocket rises vertically, it features a sophisticated "flicker" effect in its light intensity, mimicking the authentic glow of a burning fuse.
Motion Trails: Particles leave subtle "trails" behind them, creating beautiful long-exposure-style streaks of light.
Clean Interface: The Inspector panel has been meticulously optimized to hide redundant buttons and input boxes, leaving a scannable, professional workspace that focuses purely on the essential settings.