Grid Tunnel

Grid Tunnel

About Grid Tunnel

Turn any frame into an infinite 3D world. Combine bold perspective, seamless motion, custom colors, and uploaded media in one responsive WebGL effect.

Use it for:

  • Immersive hero sections

  • Portfolio and campaign intros

  • Product launches and event sites

  • Interactive galleries and media walls

  • Playful transitions, backgrounds, and portals

Customizable properties

Motion:

  • Autoplay: Start automatically or on interaction

  • Direction: Travel in or out

  • Speed: Travel rate

  • Spin: Rotation rate

  • Interaction: Click, hover, or none

  • Interaction Speed: Active travel rate

  • Interaction Spin: Active rotation rate

Tunnel

  • Depth: Tunnel length

  • Cell Width: Cell width

  • Cell Height: Depth-row height

  • Tunnel Walls: Choose 3–8 sides

  • Anchor: Camera framing

  • Vanishing: Convergence point

  • Distance Fade: Far-end fade

Content

  • Cell Colors: Custom palette

  • Media: Images, GIFs, and videos

  • Blank: Empty-cell weight

  • Color: Color-cell weight

  • Media Mix: Media-cell weight

  • Seed: Repeatable layout

Style

  • Cell Base Color: Empty-cell color

  • Background: Exterior and fade color

  • Grid Lines: Border color

  • Horizontal Lines: Toggle row lines

  • Vertical Lines: Toggle column lines

  • Border Thickness: Grid weight

  • Corner Radius: Frame rounding

Interaction

  • Hover Bubble: Toggle cursor label

  • Bubble Text: Label copy

  • Bubble Color: Label background

  • Bubble Text Color: Label color

  • Bubble Font: Label typography

  • Click URL: Destination

  • Open In: Current or new tab

  • Reduced Motion: Respect visitor settings

Features

  • Bring your own media: Mix unlimited colors with uploaded images, animated GIFs, and videos.

  • Shape the space: Build triangular, square, or multi-sided tunnels and move the vanishing point anywhere.

  • Make it interactive: Change speed and spin on click or hover, then send visitors to any destination.

  • Built for performance: Rendering pauses when idle or offscreen and resumes without animation jumps.

Technical note:

Animations play in Framer Preview and on published sites. The editing canvas displays a static preview for optimal performance.