My first sale. It's not about the money, it gave me hope to keep building.

Most startup sites just explain the product. I build the ones that prove why it matters, so you don't rely solely on a press release.
Hi Framer Friends,
I’m building a tool to easily animate 3D objects and import them into Framer with scroll-based triggers.
Let me know if you'd be interested in testing it!
Curly Directional Arrows is now available! 🎉
11 handcrafted SVGs, 8 unique directions, reverse hover animation, and fully customizable settings to create delightful onboarding and UI callouts in Framer.
My first-ever component. I built it to give cards a more premium look and feel.
I wanted to make sure it really fits the iOS 26-inspired aesthetic, so I added chromatic aberration for extra polish. I also included four different glass modes so it stays optimized across different devices, including phones.
Enjoy.
Turning the aesthetic dial up to 100 with some dynamic sun rays because standard websites are boring.
Drop a ☀ below if you want the direct link when it goes live.
Dear designers and builders,
What's your usual workflow for publishing components and templates?
I have around 20–30 components ready to go, but I keep procrastinating instead of hitting "Publish."
Curious how others approach it. 👀
Experimenting with gravity physics in UI design.
It's a small detail, but it makes the interface feel much more alive.
Guys, what is your high-score? Play here: https://www.framer.com/community/contests/agents-hackathon/submissions/Y8K3V4FiU3PkQ4upco4eNQ/
Framer absolutely nailed the new community system design. To those who keep throwing salt, please find another hobby.
Hola, The voting is still going and I want you to take a moment to play this maze game built exclusively via framer agent. Drop a 💘 https://framer.link/cIIoO85
Can you believe this game built in three.js? https://www.framer.com/community/contests/agents-hackathon/submissions/Y8K3V4FiU3PkQ4upco4eNQ/
Spent the evening rebuilding a few childhood memories with AI.
Tetris. Space Invaders. A maze ball game.
What used to take days of coding, debugging, and asset hunting now starts with a conversation. Framer AI Agent handled most of the heavy lifting while I focused on refining the experience.
Not saying game development is solved. But seeing classic games come to life this quickly feels a bit like the future I imagined as a kid.
Funny how nostalgia and AI can exist in the same browser tab. 🎮✨