I provided the agent with a WebGL component supporting lots of settings via property controls. I described what I wanted, and a Framer agent did the building on the canvas:
Wrapped the WebGL scene in a native component with four variants, each its own color and terrain variations.
Tied it to the scroll so every section gets its own scene, easing slowly between them.
Built the nav, type styles, and responsive layouts, then added Lenis smooth scroll.
Checked the live site through screenshots and fixed what looked off.
Basically a site about designing with an agent, built by one.
I provided the agent with a WebGL component supporting lots of settings via property controls. I described what I wanted, and a Framer agent did the building on the canvas:
Wrapped the WebGL scene in a native component with four variants, each its own color and terrain variations.
Tied it to the scroll so every section gets its own scene, easing slowly between them.
Built the nav, type styles, and responsive layouts, then added Lenis smooth scroll.
Checked the live site through screenshots and fixed what looked off.
Basically a site about designing with an agent, built by one.