CUP 26 is a football draft simulator built for the Framer Hackathon.
Players take the role of the Mister, selecting a formation and building a squad through a series of random national team draws. Each decision shapes the final team, creating unique combinations and different paths through the tournament.
Once the squad is complete, the team enters a knockout-style World Cup campaign where every match is simulated based on the strength of the selected players.
The project explores how Framer AI can be used to rapidly prototype interactive game experiences, combining game mechanics, state management, and custom interfaces within a modern web application.
CUP 26 is a football draft simulator built for the Framer Hackathon.
Players take the role of the Mister, selecting a formation and building a squad through a series of random national team draws. Each decision shapes the final team, creating unique combinations and different paths through the tournament.
Once the squad is complete, the team enters a knockout-style World Cup campaign where every match is simulated based on the strength of the selected players.
The project explores how Framer AI can be used to rapidly prototype interactive game experiences, combining game mechanics, state management, and custom interfaces within a modern web application.