Anyone good at pixel art and want to see if you can create a better Mario?
Not as easy as it sounds 🙄
Give Pexel a go:
https://www.framer.com/community/contests/agents-hackathon/submissions/AFJdGawWAS8iPjdYuLK6X6/

I make weird and unique designs that make life feel a little better
Anyone good at pixel art and want to see if you can create a better Mario?
Not as easy as it sounds 🙄
Give Pexel a go:
https://www.framer.com/community/contests/agents-hackathon/submissions/AFJdGawWAS8iPjdYuLK6X6/
The final feature to my Framer Pixel Art editor, the animator and frames
You can now create multiple frames within a single canvas, letting you move between them and, download and publish them individually.
Plus, with frames comes the frame animator, letting you preview your frames as an animation with motion.
Trial it out here: https://pexeleditor.framer.ai/
Introducing the Gallery in Pexel.
You can now create and publish your own pixel art publicly!
Try it out here: https://pexeleditor.framer.ai/
These Framer Agents are starting to make me think Framer could become a complete tool for making web apps and not just websites? Am I being a little too optimistic?
A sneak peak to updating Pexel with the new Framer Agents.
The UI is mutually exclusive from the functionality, meaning when I'm making changes or updating/introducing features, the UI is completely untouched and in my control.
This flexibility ensures the app only gets better without ever breaking the core user experience.
Try out Pexel here: https://pexeleditor.framer.ai/ (Update coming soon!)
The Pexel Editor isn't just limited to your canvas, you can download your art directly to your computer! Try it out below!
This is my submission, a pixel editor built in Framer using agents.
What's wonderful about this tool is that the UI is completely native and built from scratch in Framer.
This means UI changes, additional features or completely redesigns are completely handled within the Framer Editor without ever affecting functionality.
Agents can then layer on their code overrides to each component to make things work, ensuring a smooth, fast, and fun user experience.
You can try it out below!
Once, again playing around with the Framer Agents, I've now worked out how to keep the UI native within Framer, customisable to my choice but instead using custom code overrides over each element to enable some functionality.
Really going to try pushing the limits of Agents within Framer. Websites are cool but going to see how far I can take interactivity within it
Maybe too recent, but any tips for reducing credit usage with the new Agents?
I'm experimenting with getting it to fine-tune my different breakpoints, refine responsiveness, or just creating new stock standard pages based off existing pages, but the credit usage is crazy!
Vaulted. was a fun experiment in making a website template be simple, yet stylish and fun. Designed for promoting your app, it's clean and simple with smooth follow through from start to finish.
You can play around with it yourself for free with the link below:
https://www.framer.com/community/marketplace/templates/vaulted/
Lol, my template somehow is a part of 9 categories and triggers an array error!
Am I counting this wrong or just a bug 😅