An interactive tile background for Framer. Every click sends a physics-driven shockwave across the grid. Tiles press down, spring back and leave a glowing color trail that spreads and fades. A cursor edge shine follows your pointer along the tile borders.
Built on a lightweight canvas with no WebGL. Fully customizable: tile size, gap, radius, colors, tint mode, wave speed, power and reach, spring physics and shine. Drop it into any hero section and your content stays clickable on top.

An interactive tile background for Framer. Every click sends a physics-driven shockwave across the grid. Tiles press down, spring back and leave a glowing color trail that spreads and fades. A cursor edge shine follows your pointer along the tile borders.
Built on a lightweight canvas with no WebGL. Fully customizable: tile size, gap, radius, colors, tint mode, wave speed, power and reach, spring physics and shine. Drop it into any hero section and your content stays clickable on top.
