SplitCube 3D looks like an experiment in depth.
But most of the work is actually in the timing.
How quickly should it respond? How far should it move? How should it return to rest?
The 3D gets your attention.
The small details are what make the interaction feel right.
SplitCube 3D looks like an experiment in depth.
But most of the work is actually in the timing.
How quickly should it respond? How far should it move? How should it return to rest?
The 3D gets your attention.
The small details are what make the interaction feel right.