Glassmorphismer brings production-quality glass UI to Framer — no code, no plugins, no compromises. Whether you're designing a SaaS hero section, a card overlay, or a full glassmorphism interface, you get precise control over every visual property in one component.
The built-in Liquid Glass engine uses physics-based Snell's Law refraction to simulate how real glass bends light — including spectral light dispersion that only appears inside the refracted zone, just like a real glass surface. Subtle, realistic, and visually distinct from generic blur effects.
Five ready-to-use presets — Frosted, Dark, Ice, Prismatic, and Liquid Glass — get you started in seconds. Switch to Custom mode for full control over every parameter.
What's included
Backdrop blur & tint — blur, opacity, saturation, color tint
Liquid glass refraction — IOR, bezel width, edge distortion
Light dispersion — spectral color in refraction zones only
Lighting & glow — angle, intensity, specular highlight, inner glow
Shadows & depth — drop shadow, diffusion, depth control
Grain & borders — noise texture, inner border, stroke
Great for
SaaS landing pages, app UI, portfolio hero sections, cards and modals, glassmorphism-style dashboards, Apple-inspired interfaces.
Questions? hello@sillyweb.in