PrticelImage

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PrticelImage

About PrticelImage

Particles Image transforms any photo into a WebGL particle simulation where thousands of points swarm, drift, and reform — each one sampled directly from your image colors.

What it does

  • Spawns up to 600,000 particles on the GPU via Transform Feedback — no CPU work per frame

  • Each particle inherits the color of its position in the source image

  • On load, particles fade in first, then the full image materializes beneath them

  • Cursor pushes particles aside as you move; they flow back when you leave

Controls — all live, no reload

  • Particles — count, size, softness, opacity, lifespan

  • Motion — speed, noise force & scale, damping

  • Mouse — on/off, force, radius, smoothing

In the editor Displays a static preview of your image — no canvas overhead on the design canvas.

Setup Drop it on the canvas, pick an image, done. Adjust background color and whether the full image shows behind the particles.