I created a screensaver-inspired visual.
For the background, I used a WebGL expression based on liquid noise, carefully fine-tuning the contrast, noise texture, and intensity to create the desired visual quality. I designed it while paying close attention to the balance between the real-time updating clock, the background, and the overall composition.
I created a screensaver-inspired visual.
For the background, I used a WebGL expression based on liquid noise, carefully fine-tuning the contrast, noise texture, and intensity to create the desired visual quality. I designed it while paying close attention to the balance between the real-time updating clock, the background, and the overall composition.