Got tired of flat, boring carousels so we built a spatial 3D Orbiting Gallery using only Framer Motion. It handles drag inertia, dynamic blurring, and scaling at a locked 60fps with zero WebGL required.
Test the physics yourself here: 3D Orbiting Gallery
Got tired of flat, boring carousels so we built a spatial 3D Orbiting Gallery using only Framer Motion. It handles drag inertia, dynamic blurring, and scaling at a locked 60fps with zero WebGL required.
Test the physics yourself here: 3D Orbiting Gallery