Noise Reveal

Noise Reveal
Noise Reveal

About Noise Reveal

What is Noise Reveal?

A Framer component that reveals images, videos or whole layouts through a glowing, grainy, feathered edge, like light burning through film. It plays on load, when scrolled into view, scrubbed by scroll, or from a variant change. When the reveal finishes, the real image or layout takes over, so the result stays sharp, accessible and light.

What you get

  • 11 reveal directions: linear sweeps, diagonals, radial, edges in, splits and Organic Bloom

  • 4 triggers: In View, On Load, Scroll and Variant

  • A scroll transformation: Scale From, Lift and Radius From, with smoothing and an option to stay revealed

  • Works with images, MP4 video, or any frame connected through Connected Stack

  • Look controls: Softness, Glow, Grain, Line Width, Waviness, Color Split, three colors and Seed

  • Duration, 6 easings, start and end events, and a Quality setting

  • Built for speed:

    • Sections are prepared before they scroll in.

    • Images are decoded off the main thread and sized for the screen.

    • The page shows plain HTML whenever nothing is moving.

  • Respects reduced motion, falls back without WebGL, handles video hosts that block cross-origin reads, and is safe for server rendering

  • Full documentation and a demo page

How to use it

  1. Drop Noise Reveal on the canvas.

  2. Choose Image, Video, or Connected Stack and connect a frame.

  3. Pick a Trigger. In View suits most sections; Scroll suits heroes and feature images.

  4. Pick a Preset, then adjust Softness, Glow and colors. Give repeated instances different Seeds.

  5. Preview and publish.

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