Fibonacci Core Visualizer is my hackathon entry: an interactive mathematical playground built with Framer 3.0 agents. It transforms Fibonacci patterns into a living 3D visualization that you can explore, customize, and interact with in real time.
I wanted to create something that felt both educational and visually captivating. Fibonacci sequences appear everywhere in nature, design, and mathematics, and I was curious how far I could push that idea using Framer's code components and AI-assisted workflow.
Real-time Fibonacci sphere visualization powered by Canvas
Multiple motion systems including gravity, vortex, wave, orbit, and harmonic modes
Interactive controls for point density, radius, depth, color palettes, and animation
Dynamic wireframe and particle rendering
Audio-reactive behavior that responds to microphone input
Fullscreen mode, snapshots, presets, and performance statistics
Responsive interface optimized for desktop and mobile
The project is built as a collection of modular code components that share state, making it easy to experiment with new interactions while keeping everything synchronized.
Agents helped accelerate both development and iteration. I used them to refine the visual architecture, improve performance, build the control system, polish the interface, and experiment with different motion behaviors and interaction patterns.
What surprised me most was how effective agents were for complex interactive systems, not just layout and content. With a clear structure and incremental prompts, they became a useful collaborator for building, testing, and refining advanced canvas-based experiences.
Try it: rotate the visualization, zoom in, switch motion modes, change palettes, and explore how Fibonacci mathematics transforms into an immersive interactive experience.
Built with Framer 3.0 AI Agents
Fibonacci Core Visualizer is my hackathon entry: an interactive mathematical playground built with Framer 3.0 agents. It transforms Fibonacci patterns into a living 3D visualization that you can explore, customize, and interact with in real time.
I wanted to create something that felt both educational and visually captivating. Fibonacci sequences appear everywhere in nature, design, and mathematics, and I was curious how far I could push that idea using Framer's code components and AI-assisted workflow.
Real-time Fibonacci sphere visualization powered by Canvas
Multiple motion systems including gravity, vortex, wave, orbit, and harmonic modes
Interactive controls for point density, radius, depth, color palettes, and animation
Dynamic wireframe and particle rendering
Audio-reactive behavior that responds to microphone input
Fullscreen mode, snapshots, presets, and performance statistics
Responsive interface optimized for desktop and mobile
The project is built as a collection of modular code components that share state, making it easy to experiment with new interactions while keeping everything synchronized.
Agents helped accelerate both development and iteration. I used them to refine the visual architecture, improve performance, build the control system, polish the interface, and experiment with different motion behaviors and interaction patterns.
What surprised me most was how effective agents were for complex interactive systems, not just layout and content. With a clear structure and incremental prompts, they became a useful collaborator for building, testing, and refining advanced canvas-based experiences.
Try it: rotate the visualization, zoom in, switch motion modes, change palettes, and explore how Fibonacci mathematics transforms into an immersive interactive experience.
Built with Framer 3.0 AI Agents