Tried out Framer 3.0 to build a little interactive pixel-art story, "Ollie is afraid of Ghosts."
Through a series of gentle interactions, like helping Ollie into a cozy sweater, picking a bedtime book, giving him his teddy, the ghosts gradually fade away and Ollie drifts off to sleep. It's a single interactive canvas experience: pixel art, retro CRT scanlines, chiptune sound effects, the whole vibe.
The stack:
-HTML5 Canvas + vanilla JavaScript for the core rendering and game-state machine
-Tone.js for procedural retro sound effects
-Framer 3.0 to host, frame, and ship the experience
-Claude as my coding partner throughout
Check it out at https://ollieisafraid.framer.website/
Tried out Framer 3.0 to build a little interactive pixel-art story, "Ollie is afraid of Ghosts."
Through a series of gentle interactions, like helping Ollie into a cozy sweater, picking a bedtime book, giving him his teddy, the ghosts gradually fade away and Ollie drifts off to sleep. It's a single interactive canvas experience: pixel art, retro CRT scanlines, chiptune sound effects, the whole vibe.
The stack:
-HTML5 Canvas + vanilla JavaScript for the core rendering and game-state machine
-Tone.js for procedural retro sound effects
-Framer 3.0 to host, frame, and ship the experience
-Claude as my coding partner throughout
Check it out at https://ollieisafraid.framer.website/