Neo Orbit. multi ring orbital layout with per item overrides on literally everything, size, hover fx, speed, even its own ring and angle if you want to break the pattern.
but the part I'm most hyped about is what happens when you click an item. the whole board tilts into 3D, the item lifts up toward camera, everything else dims out, and the camera pushes in on it. feels like picking a card off a table instead of just... clicking a logo.
built on canvas 2D under the hood so it stays buttery even with a bunch of rings going at once. static render is fully gated too, so your thumbnail actually shows what you built instead of a frozen mess.
dropping soon, can't wait for you all to mess with the tilt thing 🙌
Neo Orbit. multi ring orbital layout with per item overrides on literally everything, size, hover fx, speed, even its own ring and angle if you want to break the pattern.
but the part I'm most hyped about is what happens when you click an item. the whole board tilts into 3D, the item lifts up toward camera, everything else dims out, and the camera pushes in on it. feels like picking a card off a table instead of just... clicking a logo.
built on canvas 2D under the hood so it stays buttery even with a bunch of rings going at once. static render is fully gated too, so your thumbnail actually shows what you built instead of a frozen mess.
dropping soon, can't wait for you all to mess with the tilt thing 🙌