Particles Image transforms any photo into a WebGL particle simulation where thousands of points swarm, drift, and reform — each one sampled directly from your image colors.
What it does
Spawns up to 600,000 particles on the GPU via Transform Feedback — no CPU work per frame
Each particle inherits the color of its position in the source image
On load, particles fade in first, then the full image materializes beneath them
Cursor pushes particles aside as you move; they flow back when you leave
Controls — all live, no reload
Particles — count, size, softness, opacity, lifespan
Motion — speed, noise force & scale, damping
Mouse — on/off, force, radius, smoothing
In the editor Displays a static preview of your image — no canvas overhead on the design canvas.
Setup Drop it on the canvas, pick an image, done. Adjust background color and whether the full image shows behind the particles.
Particles Image transforms any photo into a WebGL particle simulation where thousands of points swarm, drift, and reform — each one sampled directly from your image colors.
What it does
Spawns up to 600,000 particles on the GPU via Transform Feedback — no CPU work per frame
Each particle inherits the color of its position in the source image
On load, particles fade in first, then the full image materializes beneath them
Cursor pushes particles aside as you move; they flow back when you leave
Controls — all live, no reload
Particles — count, size, softness, opacity, lifespan
Motion — speed, noise force & scale, damping
Mouse — on/off, force, radius, smoothing
In the editor Displays a static preview of your image — no canvas overhead on the design canvas.
Setup Drop it on the canvas, pick an image, done. Adjust background color and whether the full image shows behind the particles.