An animated 2-color dithering pattern generator — no image needed. Pick from 7 underlying pattern sources (noise, warp, dots, waves, ripple, swirl, or a 3D sphere) and get a constantly evolving, retro print-textured background or UI element.
Features
7 shape sources — Simplex, Warp, Dots, Wave, Ripple, Swirl, and Sphere pattern types, each with a totally different motion character
4 dithering styles — Random, 2x2, 4x4, and 8x8 grid modes
Fully animated — smooth, continuous motion by default, with full control over speed
Freeze-frame capable — set speed to 0 and use frame to lock on a single static state
Pure generative shader — no source image required, works as a standalone background or overlay
Built in Paper style, running on a lightweight, zero-dependency shader engine for smooth performance
Controls
Background Color
Foreground Color
Shape
Type
Size
Speed
Scale / Rotation / Offset
How to use
Add the Dithering component onto your canvas
Pick a Shape source — Sphere and Swirl work great as hero backgrounds, Dots and Wave feel more like UI texture
Choose a dithering Type and adjust Size to set the grain of the pattern
Set Background and Foreground colors to match your palette
Adjust Speed to control animation pace, or set it to 0 to freeze on a single frame
Shader powered by Paper Shaders.
Refund Policy:
Due to the nature of digital products, all sales are final. Once purchased, this component is non-refundable. Please make sure it fits your needs before completing the checkout.
Support: hi@alicorak.com
An animated 2-color dithering pattern generator — no image needed. Pick from 7 underlying pattern sources (noise, warp, dots, waves, ripple, swirl, or a 3D sphere) and get a constantly evolving, retro print-textured background or UI element.
Features
7 shape sources — Simplex, Warp, Dots, Wave, Ripple, Swirl, and Sphere pattern types, each with a totally different motion character
4 dithering styles — Random, 2x2, 4x4, and 8x8 grid modes
Fully animated — smooth, continuous motion by default, with full control over speed
Freeze-frame capable — set speed to 0 and use frame to lock on a single static state
Pure generative shader — no source image required, works as a standalone background or overlay
Built in Paper style, running on a lightweight, zero-dependency shader engine for smooth performance
Controls
Background Color
Foreground Color
Shape
Type
Size
Speed
Scale / Rotation / Offset
How to use
Add the Dithering component onto your canvas
Pick a Shape source — Sphere and Swirl work great as hero backgrounds, Dots and Wave feel more like UI texture
Choose a dithering Type and adjust Size to set the grain of the pattern
Set Background and Foreground colors to match your palette
Adjust Speed to control animation pace, or set it to 0 to freeze on a single frame
Shader powered by Paper Shaders.
Refund Policy:
Due to the nature of digital products, all sales are final. Once purchased, this component is non-refundable. Please make sure it fits your needs before completing the checkout.
Support: hi@alicorak.com