Real print finishes for your logo — hot foil, emboss, letterpress, spot UV — lit by a light that follows the cursor. Built for brand studios, identity sites and product pages where a mark should look printed rather than photographed.
- Five finishes: hot foil, blind emboss, deboss, letterpress, spot UV
- Cursor-tracking light with weight and settle
- Holographic foil built on a real diffraction grating, not a rainbow overlay
- Paper, foil or transparent stock — foil stock plus a blind emboss reads as stamped metal
- Procedural grain that never tiles, and differs between instances
- Spot UV that only appears as the light moves, exactly like the real thing
- WebGL2 with no libraries — nothing to load before it draws
- Pauses when scrolled out of view, recovers from context loss
- Drifts on touch devices, respects reduced motion
- Artwork: SVG or transparent PNG, with size, rotation and offset
- Depth and bevel — sharp die through to sculpted relief
- Foil colour, shade, roughness, brush direction and angle
- Holographic amount and groove pitch
- Ink colour for letterpress
- Stock colour, shade and roughness
- Grain amount and scale
- Key light, cone size, edge softness, height and resting position
- Fill light and reflection angle
- Lag, and three motion modes
- Paste the component onto your Framer canvas
- Drop in an SVG or transparent PNG — its alpha becomes the press plate
- Pick a finish and a stock
- Set the light: Key light for power, Light size for the cone, Edge softness for its rim
- Publish
- Brand and design studio sites
- Logo reveals and hero marks
- Packaging and product brand pages
- Stationery and identity showcases
- Luxury, beauty and spirits brands
- Award and credit badges
- Portfolio headers
- Coming-soon and launch pages
Updates are free — new versions reach you automatically.
Questions: enffl0611@gmail.com
Real print finishes for your logo — hot foil, emboss, letterpress, spot UV — lit by a light that follows the cursor. Built for brand studios, identity sites and product pages where a mark should look printed rather than photographed.
- Five finishes: hot foil, blind emboss, deboss, letterpress, spot UV
- Cursor-tracking light with weight and settle
- Holographic foil built on a real diffraction grating, not a rainbow overlay
- Paper, foil or transparent stock — foil stock plus a blind emboss reads as stamped metal
- Procedural grain that never tiles, and differs between instances
- Spot UV that only appears as the light moves, exactly like the real thing
- WebGL2 with no libraries — nothing to load before it draws
- Pauses when scrolled out of view, recovers from context loss
- Drifts on touch devices, respects reduced motion
- Artwork: SVG or transparent PNG, with size, rotation and offset
- Depth and bevel — sharp die through to sculpted relief
- Foil colour, shade, roughness, brush direction and angle
- Holographic amount and groove pitch
- Ink colour for letterpress
- Stock colour, shade and roughness
- Grain amount and scale
- Key light, cone size, edge softness, height and resting position
- Fill light and reflection angle
- Lag, and three motion modes
- Paste the component onto your Framer canvas
- Drop in an SVG or transparent PNG — its alpha becomes the press plate
- Pick a finish and a stock
- Set the light: Key light for power, Light size for the cone, Edge softness for its rim
- Publish
- Brand and design studio sites
- Logo reveals and hero marks
- Packaging and product brand pages
- Stationery and identity showcases
- Luxury, beauty and spirits brands
- Award and credit badges
- Portfolio headers
- Coming-soon and launch pages
Updates are free — new versions reach you automatically.
Questions: enffl0611@gmail.com