Preview component A configurable line pattern shader — morph smoothly between sharp zigzags, clean sine waves, and irregular organic wave shapes, all as one static, GPU-rendered texture. Great for section dividers, backgrounds, or subtle textured surfaces.
Features
Shape morphing — a single Shape control blends continuously from zigzag to sine wave to irregular wave
Amplitude & Frequency — control how tall and how tightly packed the wave lines are
Spacing control — adjust the gap between each pair of wavy lines
2-color blend — set Background and Foreground colors, with a Proportion control to shift the balance between them
Softness control — go from a hard, high-contrast edge to a smooth, blended transition
Built in Paper style, running on a lightweight, zero-dependency shader engine for smooth performance
Controls
Background Color
Foreground Color
Amplitude
Frequency
Spacing
Proportion
Softness
Shape
Scale / Rotation / Offset
How to use
Add the Waves component onto your canvas
Set your Background and Foreground colors
Adjust Shape to morph between zigzag, sine, and irregular wave styles
Fine-tune Amplitude, Frequency, and Spacing to set the size and density of the lines
Adjust Proportion and Softness to set the balance and sharpness between the two colors
Shader powered by Paper Shaders.
Refund Policy: Due to the nature of digital products, all sales are final. Once purchased, this component is non-refundable. Please make sure it fits your needs before completing the checkout.
Support: hi@alicorak.com
Preview component A configurable line pattern shader — morph smoothly between sharp zigzags, clean sine waves, and irregular organic wave shapes, all as one static, GPU-rendered texture. Great for section dividers, backgrounds, or subtle textured surfaces.
Features
Shape morphing — a single Shape control blends continuously from zigzag to sine wave to irregular wave
Amplitude & Frequency — control how tall and how tightly packed the wave lines are
Spacing control — adjust the gap between each pair of wavy lines
2-color blend — set Background and Foreground colors, with a Proportion control to shift the balance between them
Softness control — go from a hard, high-contrast edge to a smooth, blended transition
Built in Paper style, running on a lightweight, zero-dependency shader engine for smooth performance
Controls
Background Color
Foreground Color
Amplitude
Frequency
Spacing
Proportion
Softness
Shape
Scale / Rotation / Offset
How to use
Add the Waves component onto your canvas
Set your Background and Foreground colors
Adjust Shape to morph between zigzag, sine, and irregular wave styles
Fine-tune Amplitude, Frequency, and Spacing to set the size and density of the lines
Adjust Proportion and Softness to set the balance and sharpness between the two colors
Shader powered by Paper Shaders.
Refund Policy: Due to the nature of digital products, all sales are final. Once purchased, this component is non-refundable. Please make sure it fits your needs before completing the checkout.
Support: hi@alicorak.com