Drop in a photo or a video and it comes back as a frame of Super 8 film. Not a colour filter on top: a real film chemistry - crossed channel gammas, a channel mixer that pulls reds towards orange, milky blacks with a teal lean, and creamy highlights that never clip to white. Set Look intensity to 0 and then to full and you are looking at two different colour renditions, not the same picture dimmed.
Red halation blooms around the highlights, because the red layer sits deepest in the emulsion and it is the one that bleeds. Silver grain runs on two octaves and is sized in real pixels, so it does not vanish on a retina screen. Dust comes in light and dark specks, a stray hair waves at the edge of the gate, and a vertical scratch flickers in and out.
The dressing is what sells it: turn on sprocket holes, an orange date stamp and a footage counter and it stops being a graded picture - it becomes a photogram. Every layer switches off on its own.
Video is handled frame by frame on the GPU, in a single pass. No vignette anywhere, and the gate weave sits at zero unless you ask for it. Nothing is loaded from outside. Honours prefers-reduced-motion and shows one frozen frame on the Framer canvas.
Drop in a photo or a video and it comes back as a frame of Super 8 film. Not a colour filter on top: a real film chemistry - crossed channel gammas, a channel mixer that pulls reds towards orange, milky blacks with a teal lean, and creamy highlights that never clip to white. Set Look intensity to 0 and then to full and you are looking at two different colour renditions, not the same picture dimmed.
Red halation blooms around the highlights, because the red layer sits deepest in the emulsion and it is the one that bleeds. Silver grain runs on two octaves and is sized in real pixels, so it does not vanish on a retina screen. Dust comes in light and dark specks, a stray hair waves at the edge of the gate, and a vertical scratch flickers in and out.
The dressing is what sells it: turn on sprocket holes, an orange date stamp and a footage counter and it stops being a graded picture - it becomes a photogram. Every layer switches off on its own.
Video is handled frame by frame on the GPU, in a single pass. No vignette anywhere, and the gate weave sits at zero unless you ask for it. Nothing is loaded from outside. Honours prefers-reduced-motion and shows one frozen frame on the Framer canvas.