A physics-based floating balloon background with mouse-pop interaction, particle burst effects, and realistic spring tail physics. Four animation styles, gradient balloon shading, and auto-respawn on pop or off-screen exit. Built for celebration pages, children's content, playful brand experiences, and any hero section that needs energetic ambient motion.
Physics-based balloon float with realistic spring tail animation
Mouse interaction — balloons pop when cursor gets close
20-particle burst explosion on each pop
Gravity-affected particles with fade-out and auto-cleanup
Auto-respawn — popped balloons regenerate after random delay
Balloons that float off-screen respawn at the bottom
Four animation styles — smooth, bouncy, zigzag, spiral
Three-color gradient shading per balloon — light, base, dark
Configurable balloon count (5–100)
Configurable min and max balloon size (10–100px)
Customizable balloon color sets — base, light, dark per set
Wobble intensity control (0–3)
Float speed multiplier (0.1–3)
Optional radial gradient background overlay
Hardware-accelerated canvas rendering at 60fps
High-DPI and Retina display support
Pauses animation in Framer canvas editor
No dependencies
Balloons
Balloon Count — number of balloons (5–100)
Min Size · Max Size — balloon radius range (10–100px)
Balloon Colors — array of color sets · base, light, dark per set
Animation
Animation Style — smooth, bouncy, zigzag, spiral
Wobble Intensity — side-to-side movement strength (0–3)
Float Speed — vertical ascent multiplier (0.1–3)
Background
Background Color — base background color
Gradient — toggle radial gradient overlay
Smooth — gentle sine wave wobble as default
Bouncy — energetic movement with vertical bounce
Zigzag — sharp horizontal oscillation
Spiral — circular motion combined with upward float
A physics-based floating balloon background with mouse-pop interaction, particle burst effects, and realistic spring tail physics. Four animation styles, gradient balloon shading, and auto-respawn on pop or off-screen exit. Built for celebration pages, children's content, playful brand experiences, and any hero section that needs energetic ambient motion.
Physics-based balloon float with realistic spring tail animation
Mouse interaction — balloons pop when cursor gets close
20-particle burst explosion on each pop
Gravity-affected particles with fade-out and auto-cleanup
Auto-respawn — popped balloons regenerate after random delay
Balloons that float off-screen respawn at the bottom
Four animation styles — smooth, bouncy, zigzag, spiral
Three-color gradient shading per balloon — light, base, dark
Configurable balloon count (5–100)
Configurable min and max balloon size (10–100px)
Customizable balloon color sets — base, light, dark per set
Wobble intensity control (0–3)
Float speed multiplier (0.1–3)
Optional radial gradient background overlay
Hardware-accelerated canvas rendering at 60fps
High-DPI and Retina display support
Pauses animation in Framer canvas editor
No dependencies
Balloons
Balloon Count — number of balloons (5–100)
Min Size · Max Size — balloon radius range (10–100px)
Balloon Colors — array of color sets · base, light, dark per set
Animation
Animation Style — smooth, bouncy, zigzag, spiral
Wobble Intensity — side-to-side movement strength (0–3)
Float Speed — vertical ascent multiplier (0.1–3)
Background
Background Color — base background color
Gradient — toggle radial gradient overlay
Smooth — gentle sine wave wobble as default
Bouncy — energetic movement with vertical bounce
Zigzag — sharp horizontal oscillation
Spiral — circular motion combined with upward float