Meet Norrsken, a high-performance aurora borealis component built for Framer. It combines liquid physics, shader-driven color, and responds to your hover/click/tap.
Inspired by the northern lights, Norrsken renders flowing ribbons that react to motion with physics, subtle shimmer, and organic diffusion. It behaves like a living surface rather than a simple hover effect. Ideal for immersive hero backgrounds.
The simulation runs on a GPU-driven feedback loop using WebGL, allowing smooth motion, realistic inertia, and evolving patterns even when idle.
• Aurora-style ribbons with real-time fluid simulation
• Adapts to your hover/click/tap
• Idle motion with evolving patterns
• Optional dynamic color cycling
• Ripple interactions for subtle tactile feedback
• Fully customizable through property controls (viscosity, force, shimmer, sharpness, complexity, fade, noise and more)
If you have any questions about this component, feel free to contact me @gustavwf or hi@gustavwf.com
Find my works here.