It is a finely tuned, real-time starfield background built using HTML canvas for maximum performance and visual depth. Stars are rendered in 3D space with perspective scaling, smooth motion, optional trails, and subtle twinkling to create a cinematic space-travel effect.
The component supports cursor-driven parallax, adjustable focal depth, forward or reverse motion, and intelligent editor behavior to prevent unnecessary animation load while designing. Every parameter is exposed through Framer property controls, making it easy to adapt from calm ambient motion to high-energy hyperspace visuals.
Designed for modern web experiences, It works seamlessly as a full-screen background or embedded visual layer without layout interference.
Real-time 3D starfield simulation
Canvas-based rendering for high performance
Adjustable star density and depth spread
Smooth forward or reverse fly-through motion
Optional motion trails for cinematic streaking
Twinkle modulation for organic star variation
Cursor-responsive parallax movement
Smart editor pause to reduce CPU usage
Number of stars for sparse or dense fields
Flight speed and direction (forward or reverse)
Spatial spread and focal depth control
Star size scaling and fade-in distance
Twinkle intensity for subtle or vivid motion
Trail strength for motion blur effects
Cursor follow toggle for interactive scenes
Background and star color customization
Hero section backgrounds
Sci-fi or tech landing pages
SaaS or startup websites
Interactive portfolio backdrops
Game or metaverse concepts
Ambient motion layers behind UI
Use lower speeds and subtle trails for ambient backgrounds.
Increase focal depth and speed for dramatic hero sections.
Disable cursor following for calm, editorial layouts.
Keep star count balanced to maintain performance on low-power devices.
Works best when placed behind minimal UI for visual clarity.