Framer WebGL Shader Background — Dynamic Fullscreen GLSL Animation Component
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Description
This component renders a high-performance fullscreen WebGL shader animation inside Framer using a fully custom GLSL fragment shader. It supports reactive controls, viewport-based pausing, and dynamic uniforms such as time, iterations, speed, and scale.
Designed for Framer projects that require GPU-accelerated visual effects, this component draws a fullscreen quad and runs a radial, multi-iteration shader producing a vibrant ray-based energy field effect.
The system uses requestAnimationFrame, device-pixel-ratio scaling, WebGL blending, resize observers, and cleanup logic to ensure smooth performance and memory-safe teardown inside the Framer environment.
This component provides a plug-and-play WebGL animation pipeline for Framer — ideal for creators who want custom shader visuals without relying on heavy libraries or external engines.