Prototype
An interactive simulation of a product used to test concepts, gather feedback, and demonstrate functionality before full development. Prototypes range from low-fidelity wireframes to high-fidelity interactive mockups. In Framer, prototypes become production sites—there's no separate prototype stage to recreate.
Hotspot
Interaction
An invisible clickable area overlaid on designs to add interactivity, commonly used in prototypes for click-through demonstrations. Hotspots enable quick prototyping of interactions without building fully functional components. In Framer, prefer native interactive components over hotspots for production.