Bezier Curve

A mathematically defined curve used in vector graphics and animation, controlled by anchor points and handles that determine its shape. Understanding bezier curves helps create smooth, natural-feeling animations and custom easing functions. Framer’s animation curves use bezier mathematics to control the acceleration and deceleration of motion.

Related terms

Related terms

  • Easing

    Motion

    The rate of change in an animation over time, controlling acceleration and deceleration for natural-feeling motion. Linear easing feels mechanical while ease-out mimics physical objects slowing from friction. Framer provides preset easing curves and custom bezier options to fine-tune animation feel. See Mastering transitions and easing in Framer.

  • Keyframe

    Motion

    A point in an animation timeline that defines specific property values, with the software interpolating values between keyframes. Keyframe animation gives precise control over complex motion sequences. Understanding keyframes helps you create sophisticated animations in Framer's advanced motion tools.

  • Spring Animation

    Motion

    Physics-based animation that simulates natural spring-like motion with properties like stiffness, damping, and mass. Spring animations feel more natural than linear or bezier-based easing. Framer Motion powers Framer's spring animation capabilities. See Mastering transitions and easing in Framer. See Using the Loop Effect in Framer.

  • Squircle corners

    Design

    In Framer, squircle corner styling can make cards, buttons, and panels feel more refined by blending geometric structure with a softer edge profile.